Monthly Archives: June 2014

Lightroom mistakenly Double Processing Photoshop HDRs

In doing research for my article 32-bit HDR Myths and Methods, I came across a strange occurrence.  A 32-bit Floating point Tiff HDR file I processed in Photoshop CC (Not ACR), saved as a new 32-bit Tiff file and then  imported into Lightroom looked absolutely Horrid.

Here, I’ll show you. The Photoshop Image is on the Left (as viewed in Lightroom) Click for large view Continue reading »

32-bit HDR Myths and Methods

32bit32 Bit  HDR Myths and Methods

A funny thing happened a couple years ago with the introduction of Lightroom 4.1. I started seeing people talking about NOW processing their HDRs in 32-bit. Now while it was true that something new happened – 32 Bit Tiff support for both Adobe Lightroom 4.1and ACR 7.1- many people seemed to think that 32-bit processing in any program was not possible before this and even the confusion that Lightroom and Photoshop ACR  (Adobe Camera RAW) were the ONLY programs that did work in 32-bit (Color Bit depth), which simply wasn’t true. All the Major HDR Programs do their processing in 32-bit, Photomatix Pro, Nik by Google HDR Efex Pro 2, Oloneo all of them work in 32 bit depth while in their Tonemapping/processing modules. Period Continue reading »