Software Review – Topaz Lab’s new -Clarity

Clarity_box_clearTopaz Labs Clarify – Get the Funk out of your HDR

Read to the end for a special Discount Code on Topaz Labs Clarity

Just released today is the new software from our friends at Topaz Labs – Clarity

Some of you may have read the article I wrote on “Why HDRs don’t look real” In it I went on about how what’s missing in a lot of HDRs is Midtone Shadow and Midtone Contrast. Controlling these two things either in the original HDR process or later in post can really do a lot to add photorealistic look to your HDR or actually any image.

 Well soon after I wrote that I received a pre-production version of Topaz Labs latest offering – Clarity. Hey, Topaz Labs…Get out of my brain! It’s like they made this product just for me, just for what I was talking about that could cure the ills of so many HDRs I find on the web. They are almost there but missing this one piece, that can be fixed in post but not as easily as with something like Topaz Labs Clarity. Plus it even goes a little further because it offers controls that aren’t in a lot of post editing software.

 Let’s take a look at what Clarify looks like, what it does and how it works

Opening the image in Photoshop, I duplicated the layer and then went to Filters> Topaz Labs> Clarity 

The program opens up in the now almost industry standard, presets left, preview center, controls right. The preview area has presets for all the major types of photography, Landscapes, nature, Macro, portraits, architecture, etc.  You can of course make your own custom presets from your recipe…which I of course, did. Presets also have pop-up previews which are much larger than most which is very helpful in being able to see clearly.

UI1

Topaz Labs Screen Shot

 The preview pane is pretty much normal with a basic before and after button (Mousing over and clicking also does this) and split screens for before and after along with the normal zooming functions

UI2

Preview pane

On the control side is where it gets interesting. There are Panels for Clarity and one for Hue/ Saturation and Luminance. Each section also having controls for opacity and masking. If you aren’t used to using Layers in Photoshop, these controls may come in really handy. I prefer to put my effects on a separate layer so that I can make changes to opacity and masking later on and it’s editable. But having these controls is a great option.

UI_ToolPanel

The controls for Clarity is of course where you will do the most work if you choose not to use a preset or want to modify a preset which is close to the look you desire. In the panel there are sliders for:

Dynamics

  • Micro Contrast – This is more or less a detail slider micro contrast adjusts edge contrast

The rest of the controls are a little harder to understand so I’ll try to make some sense of it. Here is a before image that we can look at

Clarity Before

All of the controls adjust contrast (The ratio of Dark to Light) in different areas of Contrast. Confused? Think of it this way, a White Stripe against a Black stripe would be the ultimate high contrast area. An area of mid-tone gray next to another section of just slightly darker mid-tone gray would be an area of low contrast

  •  Low Contrast – This adjusts the contrast in areas that where there is not a lot of difference of luminance, Say the cloud area of this image.
  • Medium Contrast- This adjust areas of the image where there is more difference in luminance between  subjects, say the foreground Cobblestones
  • High Contrast – This adjusts areas of high contrast, in this instance the areas inside the Arches to the outside of the arches

Tone Level

These sliders adjust the overall Tone levels of the different areas of the image. What I like is that there is a midtone level adjustment instead of just Blacks and Whites

Below this module is the Hue/Saturation/Luminance section to adjust the balance of the image color or tone wise

You can use these to adjust the Color Tone (Hue) Amount (Saturation) and Brightness (Luminance

As I said before both modules also have Brushes and Masks so you can apply the effect selectively within the image. You can use an edge aware brush to help “Paint within the lines’ and there also mask that work on color range. I thought the edge aware feature worked really well. You can choose brush or a Gradient map to apply the effect

Mask_Module

You can also store snapshots of your images with the controls in different settings so you can do some comparisons between setting

QuickLook_Preset_View

In Use

I found Topaz Labs Clarity to be a very useful tool to bring that Natural Look back to HDRs that gets lost in the processing. Again as I said many HDR images loose mid-tone contrast sometimes just as part of the process or, as is the case many times, just over processing an image

Clarity also helps to remove that “Fog” that is present in all types of images (HDR or not) and gives you a cleaner, more crisp image. It does this without increasing noise or adding odd artifacts like haloing that can occur with other processors or processing.

And don’t confuse this with other Topaz Labs products because it works very differently although some looks can be achieved different ways. It’s not a Detail enhancer/ Tone Mapper like Topaz Adjust 5 is so don’t think this is a rehash of something else. In fact you could use the two together to have a lot of control over an image especially if you want to do single image “HDR” effects

I was quite impressed with Topaz Labs Clarity since it left me with much less to do in Photoshop for Post Processing an HDR with maybe just some overall curves/levels and some sharpening (Topaz Labs Detail) and the image was done

 Here are a few before and afters of my own work and then some of the B & A’s from Topaz

 I took one of my recent HDRs, a 3 Exposure +-2EV sunset at the beach. I processed the exposures in HDR Efex Pro 2 with my normal workflow except that I didn’t add any contrast in the HDR Process because I really wanted to put Topaz Clarity to the test on what is basically a very flat image, Not a lot of contrast in any zone, and especially not in the midtones that have been compressed in the HDR Process

Clarity BNA 2

This image that we used for the controls explanation above is just a single normal image and the effect Clarity has on the RAW image

Clarity Beforenafter

 

Here are some more examples from Topaz LabsPortraitClarity BridgeClarity BuildingClarity

Topaz Labs Clarify Highly recommended

To try or buy Topaz Labs Clarity please click the link below (Buying through this links helps The HDR Image bring you the content we do, thank you!)

It will retail for $49.99, but will be available at a special reduced price of $29.99 through May 31st with with this promo code: claritynew

 

Posted in Software, Software Review Tagged , , , |

Unified Color Technologies HDR Photo Contest

Unified Color Technologies HDR Photo Contest

Belmont, CA – May 7, 2013 Unified Color Technologies, the experts in high dynamic range imaging (HDR), today announced the call for entries for its latest HDR imaging contest. Unified Color’s HDR applications, from the workflow-streamlining HDR Express 2, to the full-featured standalone HDR Expose 2 and the Photoshop® plug-in 32 Float V2, offer photographers of every skill level a powerful HDR editing tool designed to create the most true-to-life HDR images possible.

WHAT: Unified Color Technologies, the experts in high dynamic range imaging (HDR), is launching THE FIRST OF its semi-annual HDR Photo Contests.

WHEN: The contest will last for 43 days, and submissions can be made from Tuesday, May 7th until midnight on Tuesday, June 18th. The winners will be announced on the company website and blog on June 12th.

HOW TO ENTER: To enter, participants choose their favorite HDR image(s) and resize them to 72 ppi with a width no wider than 900 pixels and email the entries to Unified Color at contest1-2013@unifiedcolor.com. The entries must be in .jpg or .bef format. The body of the entry email must state “I have read and accept the contest rules” and include the entrant’s name, email, and phone number.  The entry must have been edited in HDR Expose 2, HDR Express 2 or 32 Float v2 at some point in its creation. Complete contest rules are available at: http://unifiedcolor.com/HDR-Contest-Rules

THE WINNER: There will be one over-all winner who will receive a $500 gift card to B&H Photo.  There will also be two Honorable Mentions who will each win $100 gift cards to B&H Photo.

For more information about Unified Color or the photo contest, please visit http://www.unifiedcolor.com.

About Unified Color

Unified Color Technologies is redefining the capabilities of visual technology with a unique color system that powers the next-generation of high dynamic range (HDR) imaging devices and software. A significant improvement over current industry standards, Unified Color’s new Beyond RGBTM color model presents a versatile color platform which is able to map a much larger color space encompassing the full human visual spectrum including colors found in nature and man-made light sources. Beyond RGB is available for licensing to digital imaging companies looking for a competitive market advantage. Powered by the Beyond RGB color model, the company’s flagship HDR software offerings have set a new industry standard for creating, depicting and editing the most realistic HDR images. More information about Unified Color can be found at http://www.unifiedcolor.com.

 

Posted in HDR Lesson

Last Chance for 15% off the Nik Collection by Google

The Affiliate Program(How they advertise here) for the Nik Collection by Google is going away so now will be the last time you can get 15% off the already incredibly Low price for the Nik Collection of $149. That comes to just $126.65 for the best photo-editing suite around. You simply cannot pass this up!

To get your 15% discount simply click the link below to buy and enter coupon code THEHDRIMAGE ( If it doesn’t auto fill) and that’s it, You are on your way to Post Processing Nirvana!

 

Posted in HDR Software, Software Tagged , |

Topaz Labs releases B & W Effects 2.1

bwbox_transparentToday Topaz Labs announced the realease of B & W Effects 2.1

As always the update is fre to anyone that owns B & W Effects

The new updates to B&W Effects 2.1 make it the most powerful and comprehensive black and white conversion software on the market. The two biggest additions are:

The Zone System Viewing Mode lets you see your image broken down into 11 zones that represent the full tonal scale going from 0 as black to 10 as white. Zones are shown in different highlight colors for easy viewing. This viewing mode helps you determine whether or not you have the full tonal range in your image and then make exposure adjustments in our conversion module to correct these tones.

The Borders feature in B&W Effects 2.1 allows you to choose from several realistic darkroom borders, with several styles including both bleeding and crisp edges. This new feature also allows you to select the size of the border.

Other new features in B&W Effects 2.1 include the apply button and new languages such as French, German, Spanish, Portuguese, and Chinese.

 

I had a chance toplay around with B & W Effects 2.1 pre-release and really enjoyed it. I thought the Zone System viewing was very good and may help people that don’t understand either the Zone System or even their histogram to better understand tonal range which is so important in B & W . The control in B & W effects 2.1 is great, the new Borders a nice addition and they have good and useful presets, which is not always the case. Plus it comes in at a very nice price.

To try, buy or update Topaz Labs B & W Effects 2.1 Click the Box below

Posted in HDR Lesson, Software, Software Review Tagged , , |

Why HDRs Don’t Look Real

10_MG_4458-blankWhy HDRs don’t look real  

Let’s start out by saying; you may not want your HDRs to look real, maybe that’s not your Artistic intent or vision. Or maybe you don’t even know what your artist intent or vision is and maybe you are just following what others do. And that’s OK, It all depends what you want out of something. But perhaps, if you want to take images beyond snapshots and work on Art you may want to delve into what your vision is. 

But on the pretense that you want your images to look real and natural, what is it that makes so many HDR images not look real at all? 

The quick answers is: lack of shadow. 

To understand this better we need to delve into the world of art and painting/drawing. It’s kind of ironic that if we want to find realism in our photographs we look to Painters. But the truth is a Photograph is no more real than a painting and it is the artist that takes it to where he/she wants it to be in the style he prefers to work in. 

 If your intent in painting is to have a Realism style to your Painting/Drawings then you follow the same path that needs to be taken in Photography. The things that take you where your intent goes are:

  • Color/Tone
  • Composition
  • Perspective
  • Shadow 

Ah Shadow. Why is shadow important? Shadow brings depth, shape and texture to an image, whether it is a painting or a photograph. 

If we were painting a still life of a bowl of fruit, as often is a beginning lesson for the art student, if it was a bowl of lemons and we just drew oblong objects and painted them yellow, would they look realistic? No not at all, they would look flat and have no shape whatsoever.

10_MG_4458-No shadow paint

 By adding shadow, we can make that flat oblong object and make it look round, 3 dimensional and globe like. 

Also by the use of shadow in our painting we could make the skin of the lemon appear to have texture as we add shadow to all the dimples in the skin of the lemon. Plain yellow the same tone will never look like a real lemon. And painting small black dots won’t do it either. In fact, those dimples in the lemon are the same color as the rest of the lemon, but shadow makes them appear different to our eyes and also makes us use a different shade of paint to represent them in a painting.

 10_MG_4458-blank

How did we get here?

How did we get so unreal looking in our HDRs. Well somewhere along the way we were led into believing that we need to “Bring tones up out of the Shadows” To have “Detail in all Areas”. which of course has some truth to it. We are trying to see, in our HDR photographs, as our eyes do and because of our eye’s extended dynamic range, we are able to see detail in shadows that can get lost in a normal photograph. We also have to keep in mind. that we now have to fit this wide dynamic range into a Standard dynamic range medium (LCD Screen/Print). 

But somewhere along the way, the way was lost. We brought up the shadows so far that we now created what I refer to as a Mono-Luminance image. Yes we have different hues but we even things out so far that every hue has the same luminance level and we now created a SUPER LOW DYNAMIC RANGE IMAGE, not only that but in seeking more detail in the shadows we eliminated the detail because we LOST the shadows! The very thing that defines shape and texture and full range of Hue, Shade and Tone. 

12_MG_2615_6_7

 So a little further down the road after this first wave of nonsense was over, someone determined that, “Ah I see what’s wrong, there is no shadow information, there is no black point. So they turned to the controls that are listed as: “Shadow” or “Black” and they began to jack up those controls. But in doing that they created what I call “Dirty” HDRs. They look dirty and smudged like someone working in the coal mine just handled all your images. 

12_MG_2615_6_7HDR dirty

 So, if shadows are what’s missing, why didn’t increasing the shadow or black  fix it? Simply because…shadows aren’t black. They can be but in most cases – far more cases- Shadows are not black. 

Returning to our painting

if we wanted to represent a shadow in our painting, we wouldn’t use black. We might use a darker shade of the same hue, or we could even use a complimentary color to represent the shadow and in varying degrees to get the full gradient of that shadow. And there may eventually be some black or maybe there never would be. 

If I was painting a picture of a shadow on white fence, would I use Black? No, I would most likely use a light shade of gray; in fact that shade of gray could be so light that it would be considered a highlight in our histogram. So why when adjusting our photograph would increasing the “Shadows” adjustment change or bring back our TRUE shadow? Of course the answer is; it wouldn’t

13_MG_4934

 If we look at the histogram for this image we see that there isn’t even any information in the shadows part of the histogram, even though of course the image has shadow

Shadow hist

 Confusion of Terms

This comes from a confusion of terms; we use the same word to describe two different things, In Photography we use Shadow, Midtone and Highlight to describe the spectrum of tones from Dark to Light or “Zones” But just because something has a shadow, does not mean that that shadow falls within the zone of a Shadow tone

 We can see that if we increase the “Shadows” slider on our Levels adjustment it has no real effect on the Shadow and once again it just dirties up the image. Adjusting the midtones would affect the shadow since that is the range in which they occur.

 move shadow

 And if we look at the effects of over-tone compression (Mono-Luminance) we see, the shadow gets faint and we lose the texture in the wood fence, all making the image look less real and flat

compression 

The Cure – It’s all about Contrast 

HDR processing involves lowering Contrast, compressing say a contrast ratio of 100,000:1 to 1,000:1.But it does not mean eliminating it, it means we have FULL contrast for our medium 

So how do we fix all this? First off, get off to a good start. Don’t use a lot of the controls that get you in trouble in the first place. If you use Nik HDR Efex Pro 2, don’t use a lot of compression. The more we compress the tonal range, the more true shadows get lost. We need enough compression to fit that wide dynamic range of our multiple exposures down to what is viewable in our final medium, but that’s it. Don’t use any more than that. If you are using Photomatix Pro, watch out how much strength and lighting adjustment you use, these two controls take care of compression also. Even if you simply use Lightroom or ACR, watch how much Fill and Recovery or White and Shadow as it is called in LR4 (There’s that word again) 

So once we have better control from the start we can also bring back true shadows in post or using other controls in our HDR programs. We can increase the true shadows by increasing contrast of our shades or tones. We can use the Gamma control in Photomatix, or when using Levels in Photoshop, the center control for Midtones is also known as the Gamma Control and also can increase contrast in the areas we need and not just the “Shadow” areas (Zones 0 – 3 if you follow the zone system). With Curves adjustment we can increase contrast throughout the image with something as simple as an S-curve. A Good Gamma adjustment can eliminate the “Fog” that ia a part of so many images I see.

If you’ve ever wondered how the Hyper real effects work, they work on the same thing but at a different level, they make Micro-Contrast adjustments to all tones. This is the effects you see when using Nik’s Structure control, Lightroom’s Clarity or Topaz Adjust and Lucasart Plug- ins. In fact if we just change a few things, it’s how sharpening works too…but enough 

Now if you like the current state of the art…well, that’s fine it is your art. But if you are wondering why people say it doesn’t look real…look in the shadows…the REAL Shadows 

Oh and if you want my interpretation of the “Real” HDR, here is the same image we started with, with real sensible adjustments and …shadows. Shadows throughout the entire tonal range

 Purple Majesty No Mountain

 Hope that Helps,

PT

  

Posted in HDR Lesson Tagged , , , , , , , , , |

The Nik Collection by Google only $149!!!

So you’ve always wanted the power, beauty and ease of Nik Software plug-ins but couldn’t afford them?

Not anymore, The great folks at Nik by Google are offering their entire collection of Plug-ins for only $149, that’s 70% off the price it was.

For that $149 you get

  • Nik HDR Efex Pro 2
  • Nik Color Efex Pro 4
  • Nik Silver Effect Pro 2
  • Nik Dfine 2
  • Nik Vivesa 2
  • Nik Sharpener Pro 3

Wow….. That is so much power at your fingertips

Get it….HERE

Posted in HDR Lesson

HDR Pro in Photoshop CS6 – Using ACR

Photoshop CS6I’ve never been a fan of making HDRs in Photoshop; other programs like Photomatix and Nik HDR Efex Pro 2 were just simpler and just had much better results. So when I upgraded to Adobe Photoshop CS6  ® a few months ago ( Which I absolutely LOVE), I have to be honest, I really didn’t even take much more than a cursory look at its improved HDR module. 

But I thought, if I’m going to talk and teach HDR I need to look at all the tools out there. Not everyone will have the same tools and they may need advice on using a different one. 

So I went back to explore HDR Pro in Photoshop CS6. ®

I selected a 3 Exposure set, I recently shot in the desert, in Photoshop Bridge and then went to Tools>Photoshop>Merge to HDR Pro. Alternatively you could use Mini-Bridge in Photoshop, select the 3 files, right click and go to Photoshop>Merge to HDR Pro and lastly you could also in Lightroom select the files and right click and say Edit in> Merge to HDR Pro in Photoshop….whew…too many ways, you choose 

Once we do this command, Photoshop will open each image and align them before merging. The HDR Pro dialog will then come up and in 8 or 16bit in the dropdown, with its sets of controls and 4 different types of Tone –Mapping/adjustments. 

The only one possibly worth while playing with is “Local Adaptation” So I went through and did the best I could but still couldn’t get anything close to what I get in plug-ins or stand alone HDR programs 

Here’s the result.

 hotoshop HDR Pro 16 bit

So, is that it? That all I can do in the “new and improved” Photoshop HDR Pro? No actually CS6 has one more trick up its sleeve and a more powerful tone-mapping tool: Adobe Camera Raw (ACR) and a 32 bit file 

While still in HDR Pro, drop the mode box down to 32bit. You’ll loose all the controls but we really don’t care, we just want the 32 bit file. Now go down and click OK and save the file as a 32 bit File, You have a few options but I choose to use a Tiff.

 ACR 32 Bit

Now with our 32bit file saved, return to Mini-Bridge, right click the file and say >Open with Camera RAW. You now have the full power of Adobe Camera Raw’s Module. Allowing you to do anything you could with a RAW file but this time a full 32 Bit one which extends some of the adjustments range 

So using Camera Raw (ACR) we make adjustments to tonal range compression using the Highlight and Shadow sliders as we move each towards their maximums we compress the tonal range more (lowering the highlights, raising the shadows) or in the opposite direction darkening shadows and lighting highlights. 

I found in this image I need to max the controls out to even get close to what I was looking for. Once I got the balance, I could go ahead and make white balance, contrast, Saturation and clarity adjustments to my liking and also use other tools like sharpening and lens correction or any of the tools available in ACR. 

I still needed to finish the image in Photoshop which is not usual and a step I do when using any HDR Program so I clicked Open (clicking done just keeps the adjustments to the 32 bit file) Photoshop will now open the image with the settings you use in ACR, so it will open it as either a 16 bit or 8 bit files and color space you have chosen in ACR. From there you can use the full range of tools that are available for 8 or 16 bit files (32bit adjustments are limited and aren’t an option from this route)

 So after a bit of tweaking I got a very good image from using Photoshop CS6 HDR Pro, much better than using any of the tone-mapping within HDR Pro. 

Here is the final image and below that for comparison, one I edited in Nik HDR Efex Pro 2. Again just different looks just like we get different looks using any of the HDR Programs available. You’ll notice that I also choose different white balance settings for the two examples so that leads to some of the differences in looks here.

Photoshop 32bit ACR HDR

Nik HDR Efex Pro 2

As a final note, you can now also do the same Tone –Mapping in Lightroom version 4.1 or later which allows for working on 32 Bit files in the Develop module. You still need to merge to HDR Pro in Photoshop, but you can do your tone mapping in either Lightroom 4.1 or PhotoshopCS6 ACR

 
Hope that helps,
PT

Posted in HDR Lesson, HDR Software, Software, Software Review Tagged , |

Twilight – Nature’s HDR

13_MG_3603-TI’m often amused when I shoot the sunset and there are other photographers around. As soon as the sun dips below the horizon line, they fold their tripods and pack up their gear and head home. Sometimes it’s when I just start shooting.

Twilight is a wonderful time…sometimes.  It really can be seen and used well in the desert, especially the low desert that is surrounded by mountains. When you shoot around mountains, the twilight period is extended by 1/2 to a full hour because the sun will set behind the mountains, but still has not set below the horizon.

 It’s a time when the light gets soft and colorful but it also gets flatter and less contrasty.Sometimes this is good and you can use it to your advantage. Nature itself, tames the dynamic range of our scene. So  in that sense, it really isn’t a High Dynamic Range scene. But really this is what we want to accomplish, have an end scene that can be properly displayed by our viewing medium. 

During twilight though, there still can be a very high dynamic range scene. But it depends what you are shooting. The sky can still be very bright in relation to the ground area. If you are just shooting something and not including the sky the scene dynamics can be very low and easily captured. But if the sky is present in your image, especially if facing west. You may run into a scene that still surpasses your camera’s ability to capture it. 

In this case I usually turn to a different tool to tame Dynamic Range, I will turn to a graduated 3 stop Neutral Density Filter. I accomplish my HDR with a piece of equipment rather than software. We still are just trying to end up in the same place, just a different method. Remember that the light level is very low at this time of day so you will be tied to a tripod especiallyif you want to shoot low ISOs  a few seconds exposures are not uncommon

This past Saturday as I was headed home from shooting some Old Railroad artifacts, I was able to prove the above theory as I watch the twilight change the desert floor and the sky got it’s usually desert gradient of Purple to pink. I stopped and got these shots. 

Only one used 3 Exposure HDR processing. And that one I think is the least successful, once again proving; If you need HDR to accomplish the shot , use it. If not…simply don’t. Your camera will work just fine on it’s own.

  13_MG_3576-Edit13_MG_3582-Edit13_MG_3585

13_MG_359213_MG_359413_MG_3597-Edit13_MG_3603-T13_MG_360913_MG_3616_HDR

 

 

Posted in Photography Lesson Tagged , |

HDR does not = Light

We get caught up sometimes thinking HDR is the cure all to everything. No matter the situation, shooting HDR will make it all better. But it simply does not. HDR allows you to capture the light our eyes can see and possibly our cameras can’t but it does not turn bad light to good. 

This was hammered back in my head once again two weeks ago as I was out in Joshua Tree NP on a shoot. A friends I was traveling with called me over to see an area he was looking over down into the valley. It was a beautiful scene in front of me, but quite honestly the light sucked. It was an hour too late to shoot that area and no good light was getting down into the rock outcroppings, just a small area of great golden hour light was hitting the peak of one of those rock formations. 

I took the shot more to appease my friend but thought well maybe something will come out of this. Measuring the light hitting that peak and then down into the crevasse below, it said there was a need for HDR so I did shoot a 7/1EV shot exposure and then went back to shooting my main subject that was loosing great light quickly the Natural Arch of Joshua Tree…and I think I was too late at that point 

Getting back to base that night, I downloaded my cards and started culling through the shots of the day and I stopped at the above shot and thought I would see if maybe magically something would come of the image. I loaded the 7 Exposures from Lightroom into Nik HDR Efex Pro 2 and went about my normal procedures…and ,,,Meh, Nothing, It’s just a nothing shot. There’s some nice light on the peak to the left and a deep blue sky but everything in between is just flat nothing light. HDR captured it all perfectly but it was still bad boring nothing light.

 Contrast that with a scene two days later when shooting the WindCaves of the Anza-Borrego desert where I had beautiful late day sun streaming into one of the caves and I used a 3/2EV Shot to capture that light inside the cave and also daylight outside the cave. All beautiful light and I used HDR as a tool to capture that. HDR did not make the light, it only made it possible to capture its range and with that…the beauty. 


3 Exposures +- 2EV processed with Nik HDR Efex Pro 2

We can never forget that regardless of the tools we use, great photography still relies on certain principles…Number one; Great Light and Shadow

Hope that helps,
PT

Posted in HDR Editorial, HDR Example, HDR Quick Tip, Photography Lesson Tagged |

onOne Perfect B & W

onOne Perfect B & W 

Black and White is HOT right now. It’s gained back some of the popularity it had when I was shooting film with a lot of new photographers discovering the beauty of it. Even if they may not know or remember the smell, feel and nuances of Darkroom development of Black & White, they are loving the look of it in their digital images. 

But a lot of people new to Black & White conversions are very confused by the multitudes of ways to convert their color images to Monotone in their editing software of choice. So many are turning to Third party plug-in software to help and simplify that process. With those plug-ins having many presets it makes it easy for people unfamiliar with the process to quickly find a style and look they desire. It could be accomplished traditionally in Photoshop or Lightroom but it tends to take a lot of experience, time and learning. 

So I thought I would look this week at a recent new release in onOne’s very popular Perfect Photo Suite 7.1; onOne’s Perfect B & W 

It’s available in all versions of the suite and also in two versions by itself. One that functions as a plug-in to Lightroom, Photoshop and aperture as well as a standalone or a version that functions only as a standalone 

I used it as part of the Standalone Suite. 

It was simple to open my test images either using the file menu or onOne’s browser and from there it was a quick trip into the B & W module. There it is set-up in the now standard configuration of Presets left, Preview center and Controls right. 

The first place everyone will go, as they should, is to the preset browser. What I like about this is that they have very diverse presets and what’s nice is they have some really well made presets, which isn’t always the case. 

Presets range from some pretty standard Fare to those broken down into looks from the 19th, 20th and 21st centuries as well as some Hollywood inspired presets and then a nice range of film simulations which I thought did a really good job with good realistic grain 

You can also of course use the controls to make up your own combination using different color channels even infrared to achieve the look you are looking for or if you just want to modify a preset close to the look you desire. 

There are also brushes that you can use for local adjustments, lightening, darkening and adding detail to smaller areas rather than global…just please…walk away from the selective color! LOL. 

You can also finish the image in borders if you choose to to simulate that old print look

The program worked just as it should and I have to say its strong suit is how well the presets are designed, that’s a big deal

Here are a few of the images I converted and the preset used for them. I really though the Ingrid warm preset for portraits was cool. It did a GREAT job on skin tones

And yes, Black & White HDR’s look great!

Ansel in the Valley Preset

 

Ingrid Warm Preset

Tri-X Pan 400 Preset

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